Technology and Education

NAWWAR is a youth initiative aiming at enriching the educational content through creating engaging customized videos and infographics for edutainment content, e-learning courses and awareness campaigns. They derived their ideas from the facts that more than 65% of students learn through audio-visuals, and that the brain understands audio-visual 60,000 times faster than written content. Additionally, the asserted benefits from audio-visuals and gamification learning techniques can help students learn better and remember what they have learnt.     

The initiative tackles the following:

  1. Why using audio-visuals is better for the learning process? 
  2. How can “gamification” help students learn, and why is it better than traditional learning techniques?